The Progress Paradox
6:04pm
Wednesday, 12th November 2003
Yet another major tome wondering about the "Paradox of Progress" - ie, why we in the developed West are less happy than you'd predict, from our levels of prosperity - written by US critic Gregg Easterbrook. I'm always interested in the solutions proposed in these arguments - there's been quite a few recently - which always tend towards liberal-left policies.
Easterbook's list of unhappiness triggers - envy, lack of sleep, future-shock, "bad news" media - might be remedied, he suggests, by a raised minimum wage, universal health care, restraints on gargantuan CEOs, and more foreign aid. Richard Reeves has waged an admirable essay campaign to get the UK government to accept that, after a point of affluence, intangible well-being becomes more important than tangible wealth. (A major Demos theme, I know.)
What I'm wondering is whether the notion of a "creative commons" could become more than a geek's buzz-phrase or a cute IP contract? Might the term begin to describe a prosperous society's guarantees of security and enablement (citizen's wage, shorter working week, free media, etc), which then allows for the diversive exploration of personal meaning, fulfilment, happiness (which I'd call a "players' agenda")?
Yet another major tome wondering about the "Paradox of Progress" - ie, why we in the developed West are less happy than you'd predict, from our levels of prosperity - written by US critic Gregg Easterbrook. I'm always interested in the solutions proposed in these arguments - there's been quite a few recently - which always tend towards liberal-left policies.
Easterbook's list of unhappiness triggers - envy, lack of sleep, future-shock, "bad news" media - might be remedied, he suggests, by a raised minimum wage, universal health care, restraints on gargantuan CEOs, and more foreign aid. Richard Reeves has waged an admirable essay campaign to get the UK government to accept that, after a point of affluence, intangible well-being becomes more important than tangible wealth. (A major Demos theme, I know.)
What I'm wondering is whether the notion of a "creative commons" could become more than a geek's buzz-phrase or a cute IP contract? Might the term begin to describe a prosperous society's guarantees of security and enablement (citizen's wage, shorter working week, free media, etc), which then allows for the diversive exploration of personal meaning, fulfilment, happiness (which I'd call a "players' agenda")?
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